123 Twist
1, 2, 3, 4 of a Kind, Full House, 4 Straight, 4, 5, 6, 5 Straight, Yacht and Choice. (in that order)
1-6 + Choice
1, 2, 3, 4, 5, 6 + Choice. (In any order)
1-6 + Yacht and Choice
1, 2, 3, 4, 5, 6 + Yacht + Choice. (In any order)
2 Step Down
1, 4, 4 of a Kind, 5 Straight, 2, 5, Full House, Yacht, 3, 6, 4 Straight and Choice. (in that order)
2 Step Up
Choice, 4 Straight, 6, 3, Yacht, Full House, 5, 2, 5 Straight, 4 of a Kind, 4 and 1. (in that order)
8 Madness.
You need to try and score as many 8's as possible, 4 - 2's, 2 - 4's etc. 8's are possible in 2's, 4's, Four of a Kind, Full House and in choice, you may score or zero anywhere you like. Most 8's will win.
456 Twist
4, 5, 6, 5 Straight, Yacht, Choice, 1, 2, 3, 4 of a Kind, Full House and 4 Straight. (in that order)
63 on Top
You only score in 1, 2, 3, 4, 5 and 6.
The rest is to be left blank, objective it to get a 63 score or as close as possible without going over.
( u may score 1-6 in any order leave the bottom section blank do not zero out.)
Alphabetical yacht
Choice, Five (5), Five Straight, Four (4) , Four of a Kind, Four Straight, Full House, One (1), Six (6), Three (3), Two (2), Yacht. ( in that order )
Black Jack
Try to get 21 in Choice you MUST zero untill you get 21 in Choice, then continue as regular yacht.
Black Russian
Choice, Yacht, 5 Straight, 4 Straight, Full House, 4 of a Kind (in order)
The rest of the card in any order.
Bottoms free
The score card is split in two sections.
Top ( 1-6 ) and Bottom (4 of a kind - Choice)
U start with 1 then score anywhere in the Bottom section, then 2 then anywhere in Bottom ect.
-Top section is in order Bottom section in any order but you must play Top Bottom Top Bottom ect.
Bottom Leap
Choice, Large, Full House, 6, 4, 2, Yacht, 4 Straight, 4 of a Kind, 5, 3, 1. (in that order)
Bottom Section 1st
The score card is split into 2 sections.
1 - 6 & 4 of a Kind - Choice.
You must fill in the Bottom section 1st, then you fill in the Top section.
Bottom Skip
Choice, Large, Full House, 6, 4, 2, 1, 3, 5, 4 of a Kind, 4 Straight and yacht.
Bottom To Top
Choice, Yacht, 5 Straight, 4 Straight, Full House, 4 of a Kind, 6, 5, 4, 3, 2 and 1. (in that order)
Bottom Twist
Choice, Yacht, 5 Straight, 6, 5, 4, 4 Straight, Full House, 4 of a Kind, 3, 2 and 1. (in that order)
Bottoms Up
4 of a Kind, Full House, 4 Straight, 5 Straight, Yacht and Choice. (in any order)
Bouncing Pairs.
1 + 2 Any order, Choice + Yacht any order, Back to 3 + 4 any order, and so on untill the card is filled.
Bouncy Ball
1, Choice, 2, Yacht, 3, 5 Straight, 4, 4 Straight, 5, Full House, 6 and 4 of a Kind. (in that order)
Bounce Out
The score card is split into 2 sections.
1 - 6 & 4 of a Kind - Choice.
You must fill a score in Top Section then in Bottom section then Top then Bottom ect 'til the card is full. Remember any order as long as you fill it top then bottom top then bottom -ANY ORDER-
Choose Wisely
Played like a regular game of yacht except you only have a set number of turns to be set by the TD.
- Example the TD says 7 then you take 7 turns up 3 to rolls each turn.
Closest To Number
The person closest to number --- wins, you may go over or under. Plz fill in the entire card.
Dare To Leap
This game is played like leapfrog but you CAN'T keep any dice to the side if you roll again you must ROLL- ALL 5 dice.
1, 3, 5, Four of a Kind, Four Straight, Yacht, 2, 4, 6, Full House, Five Straight and Choice. (in that order)
Dig-In
4 of a Kind, Full House, 4 Straight, 5 Straight, Yacht, Choice 6, 5, 4, 3, 2 and 1.
Dig-Out
6, 5, 4, 3, 2, 1, 4 of a Kind, Full House, 4 Straight, 5 Straight, Yacht and Choice. (in that order)
Double Down
1, 6, 4 of A Kind, Choice, 2, 5, Full House, Yacht, 3, 4, 4 Straight, 5 Straight,( in that order )
Double Up
6, 1, Choice, 4 of A Kind, 5, 2, Yacht, Full House, 4, 3, 5 Straight, 4 Straight( in that order )
Double Yacht
Objective is 2 get 2 yachts during this game..
You must fill the whole card the person getting 2 yachts will win regardless of the score at the end of the game.
If both or neither do, high score wins.
Down 'N' Dirty
6, 1, 4 of A Kind, Choice, 5, 2, Full House, Yacht, 4, 3, 4 Straight, 5 Straight,( in that order )
Evens all the way
Regular game of yacht but all scores must be even ( 4 Straight needs to be zeroed since it has an un-evenscore)
A un-evenscore on your scorecard will be a auto loss.
Even in Odd out
2, 4, 6, Full house, 5 Straight and Choice in order.
The rest of the card in any order.
Evens Only
2, 4, 6, Full House, 5 Straight and Choice. (in any order)
Hate The Straights
Played like a regular game of yacht but do not score in the straights leave those 2 spots blank.
( Do NOT zero them)
High Ball
Try to get the highest possible score in Choice only.
You zero out everything else perfect score would be 30.
A score anywhere else will be an auto loss.
Hop-A-Long
2, 4, 6, Full House, 5 Straight, Choice, Yacht, 4 Straight, 4 of a Kind, 5, 3 and 1. (in that order)
Hop Scotch
1, 3, 5, 4 of a Kind, 4 Straight, Yacht, Choice, 5 Straight, Full House, 6, 4 and 2. (in that order)
Jack Daniels
1, 2, 3, 4, 5, 6, Choice, Yacht, 5 Straight, 4 Straight, Full House and 4 of a Kind. (in that order)
LeapFrog
1, 3, 5, 4 of a Kind, 4 Straight, Yacht, 2, 4, 6, Full House, 5 Straight and Choice. (in that order)
Leapin Limbo
Played as LeapFrog but low score wins 1 roll only.
Low Ball
Try to get the lowest possible score in Choice only.
You zero out everything else perfect score would be 5.
A score anywhere else will be a autoloss.
Middle Out
4 of a Kind, 6, Full House, 5, 4 Straight, 4, 5 Straight, 3, Yacht, 2, Choice and 1. (in that order)
Odd in Even out
1, 3, 5, 4 of a Kind, 4 Straight and Yacht in order.
The rest of the card in any order.
Odds Only
1, 3, 5, 4 of a Kind 4 Straight and Yacht. (in any order)
Pairs
This is a variation of Top to Bottom.
You fill out the score-card in pairs the 1st pair being 1's and 2's score them in any order then 3's and 4's in any order and so on until you reach the last pair being Yacht and Choice.
Points Race
Regular game of yacht but the objective is to get to a set amount of points as quick as you can without going over.
The number will be given by the TD at start of the round.
Regular Yacht
Don't think we need to explain this. :)
Regular Yacht 1 ROLL
A Regular game of yacht but you may only roll 1 time per turn.
Regular Yacht 2 ROLLS
A Regular game of yacht but you may only roll (up to) 2 times per turn.
Reversed Alphabetical Yacht.
Yacht, Two (2), Three (3), Six (6), One (1), Full House, Four Straight, Four of a Kind, Four (4) , Five Straight, Five (5), Choice. ( in that order )
Sesame Street
You start with 4 of a Kind and fill that spot either with a score or a zero, then you pick the Top or the Bottom section of the card, once you picked you must fill out this section before going to the next.
- Example if your 1st score after 4 of a Kind is in 6's then the top half needs to be filled 1st.
Screw Your Opponent.
You roll one time per turn. Do not score after your roll. Your opponent will tell you where to score after you have roll rolled. LOWEST SCORE WINS.
Shout Your Format.
The TD will give a number, IE the TD says 3 and the 3rd format thats called will be played that round. You can only "shout" once per round.
Skip the Middle
Played like a regular game of yacht, but you don't score in 4 of a Kind and Full House you leave those 2 spots blank.
( Do NOT zero them.)
Sounthern Comfort
Choice, Yacht, 5 Straight, 4 Straight, Full House, 4 of a Kind, 1 ,2 ,3, 4 ,5 and 6 (in that order).
Special
The 1st player named the table
The 2nd player named picks the game
Split Pairs.
1 +Choice any order 2 and yacht any order and so on 'til you meet in the middle.
Spot Caller.
You tell your opponent what to roll for before their first roll of each turn. If they don't get it, they must score a 0 in that spot. If your opponent rolls before you tell them what to go for, you pick a spot for them to score for that roll, which means they only get one roll that turn.
Straight Lovin
You must go for your straights every turn until you get them both, after you got both your straights you continue as a regular game of yacht.
( U may score anywhere if you do not get your straight as long as its is obvious that your aiming to get a straight. )
Straight Up
1,2,3,4,5,6 + 4 straight and 5 staight (in any order)
Take or Dare
Played like a regular game of yacht but you can't keep any dice.
If you roll again, you must roll all 5 dice.
TD's Choice.
The TD who is hosting will give the spots to fill. This can be in any order or in order, remember that you can only use those spots. Before the round starts the TD will tell you what the spots are.
The Twilight Zone
4, 5, 6, 4 of a Kind, Full House, 4 Straight, 1, 2, 3, 5 Straight, Yacht and Choice. (in that order)
Tops free
The score card is split in two sections.
Top ( 1-6 ) and Bottom (4 of a kind - Choice)
U start with 4 of a Kind then score anywhere in the Top section then Full House then anywhere in Top ect.
-Bottom section is in order Top section in any order but you must play Bottom Top Bottom Top ect.
Top Section 1st
The score card is split into 2 sections.
1 - 6 & 4 of a Kind - Choice.
You must fill in the Top section 1st, then you fill in the Bottom section.
Top To Bottom
1, 2, 3, 4, 5, 6, 4 of a Kind, Full House, 4 Straight, 5 Straight, Yacht and Choice. (in that order)
Up and Down
1, 4 of a Kind, 2, Full House, 3, 4 Straight, 4, 5 Straight, 5, Yacht, 6 and Choice. (in that order)
White Russian
1, 2, 3, 4, 5, 6 (in order)
Rest of the card in any order.