TDs may ONLY use the formats provided on this page. I have selected the formats most liked by players and with skill invollved. There will be NO 1 roll (with the exception of Screw your Opponent.) OR in that order formats. The players don't enjoy these formats because it is all about the dice and no skill. If you have a suggestion for a format email me
Contact  The Webmaster -HH-
1-6 + Choice
1,2,3,4,5,6 + Choice  (In any order)

1-6 + Yacht & Choice
1,2,3,4,5,6 + Yacht & Choice (in any order)

2nd Chooses
1st player named picks the TABLE
2nd player named picks the FORMAT

63 Above
Only score in 1,2,3,4,5,6  The rest of the card stays empty (no 0s either)  Object is to get 63 total score, or as close to it as you can WITHOUT going over. If you go over you get an auto-loss. (in any order.)

8s Craziness
You need to get a TOTAL of 8 in : 2s (4),  4s (2), 4 of a kind, full house, & choice.  You may 0 out the rest of the card. The player with the MOST 8s on their scorecard at the end of the gae wins. If you score anything but a 0 or 8 you get an auto-loss.  (in any order.)

Bottoms 1st
The bottom section is 4 of a kind, - choice.You fill out that section FIRST. Then you fill out 1-6. (in any order.)

Bottoms ONly
4 of a kind, full house, 4 straight, 5 straight, yacht & choice. (in any order.)

Bouncy Bounce
Top section is 1-6. The bottom scetion is 4 of a kind- Choice. You score in the TOP section, then you score in the Bottom section. You do this until the card is filled up. If you score in the wrong section you get an auto-loss. (in any order.)

Call it
You  call the spot that you will score in BEFORE you roll. If you forget to call your roll, your opponent will call it for you. If you forget again it is an auto-loss.

Careful Choices
Regular game of Yacht EXCEPT the TD chooses the number of turns you will  take in the game.

Casino Style
You need to get 21 in CHOICE. You MUST 0 out the other catagories (in any order you wish.) Once you get 21 in choice, you play regular yacht.  If you score anything but a 0 BEFORE you get your 21 you get an auto-loss.

Even Steven Scores
You play as a regular game of Yacht, BUT all your scores MUST be even numbers. You MUST 0 out the 4 straight, since it is uneven. If you score incorrectly you get an auto-loss.

High  Ball
You try to get the HIGHEST score you can get in Choice. 0 out every other score on your card. If you score a number on the card anywhere but Choice it is an auto-loss. A perfect score would be 30.

Lovin' the ST8's
You MUST go for your STR*s EVERY turn until you get them Both. 0 out scores until you get them. After you have both STR*s play as regular Yacht. If you score incorrectly you get an auto-loss.

Lovin' the Yacht
You must go for your YACHT every turn until you get it. If you fail at getting it you MAY score elsewhere.

Low Ball
You try to score the LOWEST score you can in Choice 0 out every other score on your card. If you score a number on the card anywhere but Choice it is an auto-loss. A perfect score would be 5.

Match don't Exceed.
The TD picks a score that you will try to MATCH but not EXCEED. If you go over you get an auto-loss.

Odd Scores
You play as a regular game of Yacht, BUT all your scores MUST be ODD numbers. You MUST 0 out the 5 straight, 2, 4, 6, Yacht  since they are all EVEN scores. If you sore incorrectly you get an auto-loss.

Points Racin'
The TD pick a score, the FIRST player to reach that score EXACTLY (without going over.) WINS. If you go over you get an auto-loss.

Players Choice
BEFORE the tournament starts the TD will ask plaers to pm their choice of format. The first 5 formats(that aren't duplicates.) that the TD receives will be used in the tournement. The formats will be placed on the rules sheet in the rounds information.

Regular Yacht
You get 3 rolls per turn. Score anywhere you want.


Screw your Opponent ----LOW SCORE WINS
You get 1 roll per turn. Your OPPENENT tells you where to score. If you score incorrectly you get an auto-loss.

STR8 Hatin'
A regular game of Yacht EXCEPT you DO NOT score  the 4 straight or the 5 straight. Leave them blank. If you score in either SRT8 you will get an auto-loss.

Take or Dare
Played like regular Yacht, EXCEPT you don't keep ANY dice. If you roll again you rool all 5 dice. You score or roll. If you save dice you get an auto-loss.

Tops 1st
The top section is 1-6. You fill out that section FIRST. Then you fill out 4of a kind, full house, 4 straight, 5 straight, Yacht & Choice. (in any order.) If you score incorrectly you get an auto-loss.
Tops Only
1-6 ONLY Leave the rest of the card Blank. (in any order.) If you score incorrectly you get an auto-loss.

Yacht Racin'
Played like regular Yacht, but the FIRST person to score 50 pts for a YACHT wins the game. If no one rolls a Yacht HIGH score wins.

Yacht  x2.
You MUSt fill the ENTIRE score card in this format. If either one of you gets 2 yachts you will win automatically no matter what the score is at the end. If no one gets 2 Yachts then HIGH score wins.

Your Partner Says.....
The Partner sitting on the top may score ANYWHERE, but the partner on the bottom has to score where their partner scored. Partner  on top plays Regular Yacht.  If you score incorrectly you get an auto-loss.
This format was given by: FaithInSpike. Thanks :)